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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; export var ActorAssemblerConstant = /* @__PURE__ */ ((ActorAssemblerConstant2) => { ActorAssemblerConstant2["OBJECT_3D"] = "this.object3D"; ActorAssemblerConstant2["MATERIAL"] = "this.object3D.material"; ActorAssemblerConstant2["GEOMETRY"] = "this.object3D.geometry"; ActorAssemblerConstant2["PTNUM"] = "this.ptnum"; ActorAssemblerConstant2["PRIMITIVE_GRAPH"] = "null"; return ActorAssemblerConstant2; })(ActorAssemblerConstant || {});