@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
13 lines (12 loc) • 567 B
TypeScript
import { JsAssemblerControllerType, AssemblerControllerNode } from './Controller';
import { BaseJsShaderAssembler } from './assemblers/_Base';
export declare class JsAssemblerNodeSpareParamsController {
private _controller;
private _node;
private _raw_input_serialized_by_param_name;
private _init_value_serialized_by_param_name;
constructor(_controller: JsAssemblerControllerType, _node: AssemblerControllerNode<BaseJsShaderAssembler>);
get assembler(): BaseJsShaderAssembler;
createSpareParameters(): void;
private _validateNames;
}