@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 937 B
TypeScript
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPoint, JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare abstract class BaseTriggerAndObjectJsNode<K extends NodeParamsConfig> extends TypedJsNode<K> {
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
protected _additionalInputs(): JsConnectionPoint<JsConnectionPointType>[];
protected _additionalOutputs(): JsConnectionPoint<JsConnectionPointType>[];
}
declare class BaseTriggerAndObjectJsParamsConfig extends NodeParamsConfig {
}
export declare abstract class ParamlessBaseTriggerAndObjectJsNode extends BaseTriggerAndObjectJsNode<BaseTriggerAndObjectJsParamsConfig> {
readonly paramsConfig: BaseTriggerAndObjectJsParamsConfig;
}
export {};