@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 965 B
TypeScript
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class BaseSetMaterialFloatJsParamsConfig extends NodeParamsConfig {
/** @param float */
float: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
/** @param lerp factor */
lerp: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare abstract class BaseSetMaterialFloatJsNode extends TypedJsNode<BaseSetMaterialFloatJsParamsConfig> {
readonly paramsConfig: BaseSetMaterialFloatJsParamsConfig;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
abstract _functionName(): 'setMaterialOpacity';
}
export {};