@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
12 lines (11 loc) • 530 B
TypeScript
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPoint, JsConnectionPointType } from '../utils/io/connections/Js';
declare class BaseRayObjectJsParamsConfig extends NodeParamsConfig {
}
export declare abstract class BaseRayObjectJsNode extends TypedJsNode<BaseRayObjectJsParamsConfig> {
paramsConfig: BaseRayObjectJsParamsConfig;
initializeNode(): void;
protected _additionalInputs(): JsConnectionPoint<JsConnectionPointType>[];
}
export {};