@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
14 lines (13 loc) • 680 B
TypeScript
import { TypedJsNode } from './_Base';
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
export declare class BaseJsMathFunctionParamsConfig extends NodeParamsConfig {
}
export declare abstract class BaseMathFunctionJsNode extends TypedJsNode<BaseJsMathFunctionParamsConfig> {
paramsConfig: BaseJsMathFunctionParamsConfig;
initializeNode(): void;
protected _expectedInputTypes(): JsConnectionPointType[];
protected _expectedOutputTypes(): JsConnectionPointType[];
protected _expectedInputName(index: number): string;
protected _expectedOutputName(index: number): string;
}