@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
14 lines (13 loc) • 851 B
TypeScript
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { ParamlessTypedJsNode } from './_Base';
export type AllowedType = JsConnectionPointType.BOOLEAN | JsConnectionPointType.BOOLEAN_ARRAY;
export declare abstract class BaseLogicOperationJsNode extends ParamlessTypedJsNode {
initializeNode(): void;
protected _expectedInputName(index: number): string;
protected _expectedInputTypes(): AllowedType[];
protected _expectedOutputTypes(): JsConnectionPointType[];
protected abstract _expectedOutputName(index: number): string;
protected abstract _functionName(firstType: AllowedType): 'orBooleans' | 'orArrays' | 'andBooleans' | 'andArrays';
setLines(shadersCollectionController: JsLinesCollectionController): void;
}