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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { NodeParamsConfig } from "../utils/params/ParamsConfig"; import { JsType } from "../../poly/registers/nodes/types/Js"; import { Poly } from "../../Poly"; import { inputObject3D } from "./_BaseObject3D"; import { BaseTriggerAndObjectJsNode } from "./_BaseTriggerAndObject"; import { JS_CONNECTION_POINT_IN_NODE_DEF, JsConnectionPoint, JsConnectionPointType } from "../utils/io/connections/Js"; var WFCBuildJsNodeInput = /* @__PURE__ */ ((WFCBuildJsNodeInput2) => { WFCBuildJsNodeInput2["SOLVER_OBJECT"] = "solverObject"; return WFCBuildJsNodeInput2; })(WFCBuildJsNodeInput || {}); const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; class WFCBuildJsParamsConfig extends NodeParamsConfig { } const ParamsConfig = new WFCBuildJsParamsConfig(); export class WFCBuildJsNode extends BaseTriggerAndObjectJsNode { constructor() { super(...arguments); this.paramsConfig = ParamsConfig; } static type() { return JsType.WFC_BUILD; } _additionalInputs() { return [ new JsConnectionPoint( "solverObject" /* SOLVER_OBJECT */, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS ) ]; } _additionalOutputs() { return [ new JsConnectionPoint( "solverObject" /* SOLVER_OBJECT */, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS ) ]; } // override setLines(linesController: JsLinesCollectionController) { // super.setLines(linesController); // vector3OutputFromParam(this, this.p.position, linesController); // floatOutputFromParam(this, this.p.lerp, linesController); // booleanOutputFromParam(this, this.p.updateMatrix, linesController); // } setTriggerableLines(linesController) { const object3D = inputObject3D(this, linesController); const solverObject = this.variableForInput(linesController, "solverObject" /* SOLVER_OBJECT */); const func = Poly.namedFunctionsRegister.getFunction("WFCBuild", this, linesController); const bodyLine = func.asString(object3D, solverObject); linesController.addTriggerableLines(this, [bodyLine]); } }