@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 900 B
TypeScript
/**
* Computes the angle in radians between 2 vectors
*
* @remarks
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class Vector3AngleToJsParamsConfig extends NodeParamsConfig {
/** @param vector 1 */
v1: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param vector 2 */
v2: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class Vector3AngleToJsNode extends TypedJsNode<Vector3AngleToJsParamsConfig> {
paramsConfig: Vector3AngleToJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};