@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 859 B
TypeScript
/**
* outputs 1 of the 2 inputs based on a boolean input
*
*
*
*/
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { ParamlessTypedJsNode } from './_Base';
export declare enum TwoWaySwitchJsNodeInputName {
CONDITION = "condition",
IF_TRUE = "ifTrue",
IF_FALSE = "ifFalse"
}
export declare class TwoWaySwitchJsNode extends ParamlessTypedJsNode {
static type(): string;
initializeNode(): void;
protected _expectedInputName(index: number): TwoWaySwitchJsNodeInputName;
protected _expectedOutputName(): string;
protected _expectedInputTypes(): JsConnectionPointType[];
protected _expectedOutputTypes(): JsConnectionPointType[];
setLines(shadersCollectionController: JsLinesCollectionController): void;
}