@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 917 B
TypeScript
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { TypedJsNode } from './_Base';
declare class TriggerTwoWaySwitchJsParamsConfig extends NodeParamsConfig {
/** @param if true, trigger will be forward through the 1st output. If false, it will be forwarded through the 2nd output. */
condition: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class TriggerTwoWaySwitchJsNode extends TypedJsNode<TriggerTwoWaySwitchJsParamsConfig> {
readonly paramsConfig: TriggerTwoWaySwitchJsParamsConfig;
static type(): string;
static OUTPUT_NAME_IF_TRUE: string;
static OUTPUT_NAME_IF_FALSE: string;
initializeNode(): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};