@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
19 lines (18 loc) • 955 B
TypeScript
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { TypedJsNode } from './_Base';
declare class TriggerSwitchJsParamsConfig extends NodeParamsConfig {
/** @param triggersCount */
triggersCount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param defines which trigger will be dispatched */
index: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class TriggerSwitchJsNode extends TypedJsNode<TriggerSwitchJsParamsConfig> {
readonly paramsConfig: TriggerSwitchJsParamsConfig;
static type(): string;
initializeNode(): void;
private _expectedOutputNames;
private _expectedOutputTypes;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};