@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 903 B
TypeScript
/**
* a subnet output is the output of a... subnet!
*
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { NetworkChildNodeType } from '../../poly/NodeContext';
import { SubnetJsNode } from './Subnet';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class SubnetOutputJsParamsConfig extends NodeParamsConfig {
}
export declare class SubnetOutputJsNode extends TypedJsNode<SubnetOutputJsParamsConfig> {
paramsConfig: SubnetOutputJsParamsConfig;
static type(): Readonly<NetworkChildNodeType.OUTPUT>;
initializeNode(): void;
parent(): SubnetJsNode | null;
expectedInputName(index: number): string;
expectedInputTypes(): import("../../index_all").JsConnectionPointType[];
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};