@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
40 lines (39 loc) • 1.52 kB
JavaScript
;
import { TypedJsNode } from "./_Base";
import { NodeParamsConfig } from "../utils/params/ParamsConfig";
import { NetworkChildNodeType } from "../../poly/NodeContext";
class SubnetInputJsParamsConfig extends NodeParamsConfig {
}
const ParamsConfig = new SubnetInputJsParamsConfig();
export class SubnetInputJsNode extends TypedJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return NetworkChildNodeType.INPUT;
}
initializeNode() {
this.io.connection_points.set_output_name_function(this._expectedOutputNames.bind(this));
this.io.connection_points.set_expected_input_types_function(() => []);
this.io.connection_points.set_expected_output_types_function(this.expectedOutputTypes.bind(this));
}
parent() {
return super.parent();
}
_expectedOutputNames(index) {
const parent = this.parent();
return (parent == null ? void 0 : parent.childExpectedInputConnectionPointName(index)) || `out${index}`;
}
expectedOutputTypes() {
const parent = this.parent();
return (parent == null ? void 0 : parent.childExpectedInputConnectionPointTypes()) || [];
}
setLines(shadersCollectionController) {
const parent = this.parent();
parent == null ? void 0 : parent.setSubnetInputLines(shadersCollectionController, this);
}
// public override outputValue(context: JsNodeTriggerContext, outputName: string) {
// return this.parent()?.inputValueForSubnetInput(context, outputName);
// }
}