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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * create a sphere * * @remarks * * */ import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; declare class SphereJsParamsConfig extends NodeParamsConfig { /** @param sphere center */ center: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>; /** @param sphere radius */ radius: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>; } export declare class SphereJsNode extends TypedJsNode<SphereJsParamsConfig> { paramsConfig: SphereJsParamsConfig; static type(): string; initializeNode(): void; setLines(shadersCollectionController: JsLinesCollectionController): void; } export {};