@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
16 lines (15 loc) • 690 B
TypeScript
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare enum SmoothstepInput {
X = "x",
EDGE0 = "edge0",
EDGE1 = "edge1"
}
declare const SmoothstepJsNode_base: typeof import("./_BaseMathFunction").BaseMathFunctionJsNode;
export declare class SmoothstepJsNode extends SmoothstepJsNode_base {
protected _coreFunction(shadersCollectionController: JsLinesCollectionController): string;
paramDefaultValue(name: string): number;
protected _expectedInputName(index: number): string;
protected _expectedInputTypes(): JsConnectionPointType[];
}
export {};