@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 1.05 kB
TypeScript
/**
* Update the viewer controls
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class SetViewerControlsJsParamsConfig extends NodeParamsConfig {
/** @param set or unset */
active: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param updateTarget */
updateTarget: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param target */
target: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class SetViewerControlsJsNode extends TypedJsNode<SetViewerControlsJsParamsConfig> {
readonly paramsConfig: SetViewerControlsJsParamsConfig;
static type(): string;
initializeNode(): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};