@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 1.1 kB
TypeScript
/**
* sets the position of a soft body constraint
*
*
*/
import { BaseTriggerAndObjectJsNode } from './_BaseTriggerAndObject';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsType } from '../../poly/registers/nodes/types/Js';
declare class SetSoftBodyConstraintPositionJsParamsConfig extends NodeParamsConfig {
id: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
position: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
lerp: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class SetSoftBodyConstraintPositionJsNode extends BaseTriggerAndObjectJsNode<SetSoftBodyConstraintPositionJsParamsConfig> {
readonly paramsConfig: SetSoftBodyConstraintPositionJsParamsConfig;
static type(): JsType;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};