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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * returns left/right/forward/backward values to be used by updatePlayer * * */ import { JsType } from '../../poly/registers/nodes/types/Js'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class SetPlayerInputParamsConfig extends NodeParamsConfig { /** @param stopEventsPropagation: even though this node can intercept keydown and keyup events, you may encounter situations where pressing spare or arrow keys would trigger a page scroll. This node currently does not handle those situation, and it is recommended to manually intercept those and call event.stopImmediatePropagation() and event.stopPropagation() on keypress events */ stopEventsPropagation: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class SetPlayerInputJsNode extends TypedJsNode<SetPlayerInputParamsConfig> { paramsConfig: SetPlayerInputParamsConfig; static type(): JsType; initializeNode(): void; setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void; setLines(shadersCollectionController: JsLinesCollectionController): void; } export {};