@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 952 B
TypeScript
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class SetPhysicsRBDRotationJsParamsConfig extends NodeParamsConfig {
/** @param target rotation */
quaternion: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR4>;
/** @param lerp factor */
lerp: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class SetPhysicsRBDRotationJsNode extends TypedJsNode<SetPhysicsRBDRotationJsParamsConfig> {
readonly paramsConfig: SetPhysicsRBDRotationJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};