@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 978 B
TypeScript
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class SetPhysicsRBDLinearVelocityJsParamsConfig extends NodeParamsConfig {
/** @param target position */
velocity: import("./../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param lerp factor */
lerp: import("./../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class SetPhysicsRBDLinearVelocityJsNode extends TypedJsNode<SetPhysicsRBDLinearVelocityJsParamsConfig> {
readonly paramsConfig: SetPhysicsRBDLinearVelocityJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};