@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 867 B
TypeScript
/**
* Update the object castShadow state
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class SetObjectCastShadowJsParamsConfig extends NodeParamsConfig {
/** @param target castShadow state */
castShadow: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class SetObjectCastShadowJsNode extends TypedJsNode<SetObjectCastShadowJsParamsConfig> {
readonly paramsConfig: SetObjectCastShadowJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};