@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 1.04 kB
TypeScript
/**
* Update the object rotation
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { JsType } from '../../poly/registers/nodes/types/Js';
declare class SetInstanceQuaternionJsParamsConfig extends NodeParamsConfig {
/** @param point index */
ptnum: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
/** @param lerp factor */
lerp: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.FLOAT>;
}
export declare class SetInstanceQuaternionJsNode extends TypedJsNode<SetInstanceQuaternionJsParamsConfig> {
readonly paramsConfig: SetInstanceQuaternionJsParamsConfig;
static type(): JsType;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(linesController: JsLinesCollectionController): void;
}
export {};