@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
32 lines (31 loc) • 1.25 kB
TypeScript
/**
* Update the geometry instance scales
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare const SetGeometryInstanceScalesInputName: {
trigger: JsConnectionPointType;
Object3D: JsConnectionPointType;
scale: string;
mult: string;
lerp: string;
attributeNeedsUpdate: string;
};
declare class SetGeometryInstanceScalesJsParamsConfig extends NodeParamsConfig {
}
export declare class SetGeometryInstanceScalesJsNode extends TypedJsNode<SetGeometryInstanceScalesJsParamsConfig> {
readonly paramsConfig: SetGeometryInstanceScalesJsParamsConfig;
static type(): string;
initializeNode(): void;
paramDefaultValue(name: string): number | boolean;
expectedInputTypes(): JsConnectionPointType[];
protected _expectedOutputTypes(): JsConnectionPointType[];
protected _expectedInputName(index: number): string;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};