@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
30 lines (29 loc) • 1.21 kB
TypeScript
/**
* Update the geometry instance attribute
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare const SetGeometryInstanceAttributeInputName: {
values: string;
lerp: string;
attributeNeedsUpdate: string;
};
declare class SetGeometryInstanceAttributeJsParamsConfig extends NodeParamsConfig {
/** @param attribute name */
attribName: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class SetGeometryInstanceAttributeJsNode extends TypedJsNode<SetGeometryInstanceAttributeJsParamsConfig> {
readonly paramsConfig: SetGeometryInstanceAttributeJsParamsConfig;
static type(): string;
initializeNode(): void;
private _expectedInputTypes;
paramDefaultValue(name: string): number | boolean;
setLines(linesController: JsLinesCollectionController): void;
protected _expectedInputName(index: number): string;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
private _functionName;
}
export {};