@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 957 B
TypeScript
/**
* Update the camera fov
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class SetCameraViewOffsetJsParamsConfig extends NodeParamsConfig {
/** @param min */
min: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
/** @param max */
max: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
}
export declare class SetCameraViewOffsetJsNode extends TypedJsNode<SetCameraViewOffsetJsParamsConfig> {
readonly paramsConfig: SetCameraViewOffsetJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};