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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * Update the camera fov * * */ import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; declare class SetCameraViewOffsetJsParamsConfig extends NodeParamsConfig { /** @param min */ min: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>; /** @param max */ max: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>; } export declare class SetCameraViewOffsetJsNode extends TypedJsNode<SetCameraViewOffsetJsParamsConfig> { readonly paramsConfig: SetCameraViewOffsetJsParamsConfig; static type(): string; initializeNode(): void; setLines(linesController: JsLinesCollectionController): void; setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void; } export {};