@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
51 lines (50 loc) • 1.95 kB
JavaScript
"use strict";
import { BaseSDFJsNode } from "./_BaseSDF";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { JsConnectionPointType, JsConnectionPoint } from "../utils/io/connections/Js";
import { isBooleanTrue } from "../../../core/Type";
import { Vector3 } from "three";
import { Poly } from "../../Poly";
const OUTPUT_NAME = "p";
class SDFElongateJsParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.position = ParamConfig.VECTOR3([0, 0, 0], { hidden: true });
this.center = ParamConfig.VECTOR3([0, 0, 0]);
this.mult = ParamConfig.VECTOR3([0, 0, 0]);
this.fast = ParamConfig.BOOLEAN(1);
}
}
const ParamsConfig = new SDFElongateJsParamsConfig();
export class SDFElongateJsNode extends BaseSDFJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "SDFElongate";
}
initializeNode() {
super.initializeNode();
this.io.connection_points.spare_params.setInputlessParamNames(["fast"]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(OUTPUT_NAME, JsConnectionPointType.VECTOR3)
]);
}
setLines(linesController) {
const functionName = isBooleanTrue(this.pv.fast) ? "SDFElongateFast" : "SDFElongateSlow";
const position = this.position(linesController);
const center = this.variableForInputParam(linesController, this.p.center);
const mult = this.variableForInputParam(linesController, this.p.mult);
const out = this.jsVarName(OUTPUT_NAME);
const tmpVarName = linesController.addVariable(this, new Vector3());
const func = Poly.namedFunctionsRegister.getFunction(functionName, this, linesController);
linesController.addBodyOrComputed(this, [
{
dataType: JsConnectionPointType.VECTOR3,
varName: out,
value: func.asString(position, center, mult, tmpVarName)
}
]);
}
}