@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 1.04 kB
TypeScript
/**
* renders an object with a material, and returns the pixel value at the given uv coordinates
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare enum RenderPixelJsNodeOutputName {
value = "value"
}
declare class RenderPixelJsParamsConfig extends NodeParamsConfig {
uv: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR2>;
backgroundColor: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.COLOR>;
}
export declare class RenderPixelJsNode extends TypedJsNode<RenderPixelJsParamsConfig> {
readonly paramsConfig: RenderPixelJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(linesController: JsLinesCollectionController): void;
private _addValueRef;
}
export {};