@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 440 B
TypeScript
/**
* returns true if the ray intersects with a box3, false if not
*
* @remarks
*
*
*/
import { BaseRayBox3JsNode } from './_BaseRayBox3';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare class RayIntersectsBoxJsNode extends BaseRayBox3JsNode {
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}