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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * returns true if the ray intersects with a box3, false if not * * @remarks * * */ import { BaseRayBox3JsNode } from './_BaseRayBox3'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; export declare class RayIntersectsBoxJsNode extends BaseRayBox3JsNode { static type(): string; initializeNode(): void; setLines(shadersCollectionController: JsLinesCollectionController): void; }