@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
15 lines (14 loc) • 442 B
TypeScript
/**
* gets the position where a ray intersects with a sphere
*
* @remarks
*
*
*/
import { BaseRaySphereJsNode } from './_BaseRaySphere';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare class RayIntersectSphereJsNode extends BaseRaySphereJsNode {
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}