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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * gets the position where a ray intersects with a plane * * @remarks * * */ import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; import { BaseRayPlaneJsNode } from './_BaseRayPlane'; export declare class RayIntersectPlaneJsNode extends BaseRayPlaneJsNode { static type(): string; initializeNode(): void; setLines(shadersCollectionController: JsLinesCollectionController): void; }