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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * gets the intersection of a ray with an object * * @remarks * * */ import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; declare class RayIntersectObjectJsParamsConfig extends NodeParamsConfig { recursive: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class RayIntersectObjectJsNode extends TypedJsNode<RayIntersectObjectJsParamsConfig> { paramsConfig: RayIntersectObjectJsParamsConfig; static type(): string; initializeNode(): void; setLines(linesController: JsLinesCollectionController): void; } export {};