@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 748 B
TypeScript
/**
* gets the intersection of a ray with an object
*
* @remarks
*
*
*/
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
declare class RayIntersectObjectJsParamsConfig extends NodeParamsConfig {
recursive: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class RayIntersectObjectJsNode extends TypedJsNode<RayIntersectObjectJsParamsConfig> {
paramsConfig: RayIntersectObjectJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
}
export {};