@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
55 lines (54 loc) • 2.29 kB
JavaScript
;
import { TypedJsNode } from "./_Base";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { JS_CONNECTION_POINT_IN_NODE_DEF, JsConnectionPoint, JsConnectionPointType } from "../utils/io/connections/Js";
import { Poly } from "../../Poly";
import { Quaternion } from "three";
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
var QuaternionSlerpInputName = /* @__PURE__ */ ((QuaternionSlerpInputName2) => {
QuaternionSlerpInputName2["q1"] = "q1";
QuaternionSlerpInputName2["q2"] = "q2";
return QuaternionSlerpInputName2;
})(QuaternionSlerpInputName || {});
class QuaternionSlerpJsParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
this.lerp = ParamConfig.FLOAT(0.5);
}
}
const ParamsConfig = new QuaternionSlerpJsParamsConfig();
export class QuaternionSlerpJsNode extends TypedJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "quaternionSlerp";
}
initializeNode() {
super.initializeNode();
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint("q1" /* q1 */, JsConnectionPointType.QUATERNION, CONNECTION_OPTIONS),
new JsConnectionPoint("q2" /* q2 */, JsConnectionPointType.QUATERNION, CONNECTION_OPTIONS)
// new JsConnectionPoint(QuaternionSlerpInputName.lerp, JsConnectionPointType.FLOAT, CONNECTION_OPTIONS),
]);
this.io.outputs.setNamedOutputConnectionPoints([
new JsConnectionPoint(JsConnectionPointType.QUATERNION, JsConnectionPointType.QUATERNION)
]);
}
setLines(linesController) {
const q1 = this.variableForInput(linesController, "q1" /* q1 */);
const q2 = this.variableForInput(linesController, "q2" /* q2 */);
const lerp = this.variableForInputParam(linesController, this.p.lerp);
const varName = this.jsVarName(JsConnectionPointType.QUATERNION);
const tmpVarName = linesController.addVariable(this, new Quaternion());
const func = Poly.namedFunctionsRegister.getFunction("quaternionSlerp", this, linesController);
linesController.addBodyOrComputed(this, [
{
dataType: JsConnectionPointType.EULER,
varName,
value: func.asString(q1, q2, lerp, tmpVarName)
}
]);
}
}