@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 621 B
TypeScript
/**
* gets the angle between 2 quaternions
*
* @remarks
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class QuaternionAngleToJsParamsConfig extends NodeParamsConfig {
}
export declare class QuaternionAngleToJsNode extends TypedJsNode<QuaternionAngleToJsParamsConfig> {
paramsConfig: QuaternionAngleToJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
}
export {};