@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
66 lines (65 loc) • 2.48 kB
JavaScript
;
import { TRIGGER_CONNECTION_NAME, TypedJsNode } from "./_Base";
import { NodeParamsConfig, ParamConfig } from "../utils/params/ParamsConfig";
import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js";
import { NodeContext } from "../../poly/NodeContext";
import { ALL_NOTES, DEFAULT_NOTE } from "../../../core/audio/Notes";
import { inputObject3D } from "./_BaseObject3D";
import { Poly } from "../../Poly";
const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF;
class PlayInstrumentNoteJsParamsConfig extends NodeParamsConfig {
constructor() {
super(...arguments);
/** @param audio node */
this.node = ParamConfig.NODE_PATH("", {
nodeSelection: {
context: NodeContext.AUDIO
}
// dependentOnFoundNode: false,
});
/** @param note */
this.note = ParamConfig.STRING(DEFAULT_NOTE, {
menuString: {
entries: ALL_NOTES.sort().map((note) => {
return { value: note, name: note };
})
},
cook: false
});
/** @param duration */
this.duration = ParamConfig.FLOAT(0.125, {
range: [0, 1],
rangeLocked: [true, false],
cook: false
});
}
}
const ParamsConfig = new PlayInstrumentNoteJsParamsConfig();
export class PlayInstrumentNoteJsNode extends TypedJsNode {
constructor() {
super(...arguments);
this.paramsConfig = ParamsConfig;
}
static type() {
return "playInstrumentNote";
}
initializeNode() {
this.io.inputs.setNamedInputConnectionPoints([
new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS),
new JsConnectionPoint(JsConnectionPointType.OBJECT_3D, JsConnectionPointType.OBJECT_3D, CONNECTION_OPTIONS)
]);
}
setTriggerableLines(shadersCollectionController) {
const object3D = inputObject3D(this, shadersCollectionController);
const note = this.variableForInputParam(shadersCollectionController, this.p.note);
const duration = this.variableForInputParam(shadersCollectionController, this.p.duration);
const node = this.pv.node.node();
if (!node) {
return;
}
const nodePath = `'${node.path()}'`;
const func = Poly.namedFunctionsRegister.getFunction("playInstrumentNote", this, shadersCollectionController);
const bodyLine = func.asString(object3D, nodePath, note, duration);
shadersCollectionController.addTriggerableLines(this, [bodyLine]);
}
}