@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
12 lines (11 loc) • 437 B
TypeScript
/**
* Steps through a physics simulation
*
*
*/
import { ParamlessBaseTriggerAndObjectJsNode } from './_BaseTriggerAndObject';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
export declare class PhysicsWorldStepSimulationJsNode extends ParamlessBaseTriggerAndObjectJsNode {
static type(): string;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}