@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
17 lines (16 loc) • 908 B
TypeScript
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class PhysicsRBDApplyImpulseAtPointJsParamsConfig extends NodeParamsConfig {
/** @param impulse */
impulse: import("./../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
/** @param point */
point: import("./../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class PhysicsRBDApplyImpulseAtPointJsNode extends TypedJsNode<PhysicsRBDApplyImpulseAtPointJsParamsConfig> {
readonly paramsConfig: PhysicsRBDApplyImpulseAtPointJsParamsConfig;
static type(): string;
initializeNode(): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};