@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
39 lines (38 loc) • 2.38 kB
TypeScript
/**
* Steps through a particles simulation
*
*
*/
import { TypedJsNode } from './_Base';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { PolyNodeParamsConfig } from '../utils/poly/PolyNodeParamsConfig';
import { StringParam } from '../../params/String';
declare class ParticlesSystemStepSimulationJsParamsConfig extends PolyNodeParamsConfig {
texturesCount: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
textureName0: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName1: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName2: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName3: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName4: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName5: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName6: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName7: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName8: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
textureName9: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class ParticlesSystemStepSimulationJsNode extends TypedJsNode<ParticlesSystemStepSimulationJsParamsConfig> {
readonly paramsConfig: ParticlesSystemStepSimulationJsParamsConfig;
static type(): string;
initializeNode(): void;
protected _textureNameParams(): StringParam[];
setTextureName(index: number, textureName: string): void;
private _expectedInputTypes;
private _expectedInputName;
private _expectedOutputTypes;
private _expectedOutputName;
setLines(linesController: JsLinesCollectionController): void;
setTriggerableLines(linesController: JsLinesCollectionController): void;
private _refToString;
private _addRefs;
}
export {};