@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 755 B
TypeScript
/**
* sends a trigger when the scene is back at the start frame
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsType } from '../../poly/registers/nodes/types/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class OnSceneResetJsParamsConfig extends NodeParamsConfig {
}
export declare class OnSceneResetJsNode extends TypedJsNode<OnSceneResetJsParamsConfig> {
readonly paramsConfig: OnSceneResetJsParamsConfig;
static type(): JsType;
isTriggering(): boolean;
initializeNode(): void;
setTriggeringLines(shadersCollectionController: JsLinesCollectionController, triggeredMethods: string): void;
}
export {};