@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
26 lines (25 loc) • 1.2 kB
TypeScript
/**
* sends a trigger when the viewer taps or clicks anywhere
*
*
*/
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsType } from '../../poly/registers/nodes/types/Js';
import { BaseUserInputJsNode } from './_BaseUserInput';
import { CoreEventEmitter } from '../../../core/event/CoreEventEmitter';
import { EvaluatorEventData } from './code/assemblers/actor/ActorEvaluator';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class OnPointerdownJsParamsConfig extends NodeParamsConfig {
/** @param set which element triggers the event */
element: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class OnPointerdownJsNode extends BaseUserInputJsNode<OnPointerdownJsParamsConfig> {
readonly paramsConfig: OnPointerdownJsParamsConfig;
static type(): JsType;
eventData(): EvaluatorEventData | undefined;
eventEmitter(): CoreEventEmitter;
setEventEmitter(emitter: CoreEventEmitter): void;
initializeNode(): void;
setTriggeringLines(linesController: JsLinesCollectionController, triggeredMethods: string): void;
}
export {};