@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
20 lines (19 loc) • 815 B
TypeScript
/**
* sends a trigger when an object is hovered
*
*
*/
import { JsType } from '../../poly/registers/nodes/types/Js';
import { EvaluatorEventData } from './code/assemblers/actor/ActorEvaluator';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
import { BaseOnObjectPointerGPUEventJsNode } from './_BaseOnObjectPointerEvent';
export declare class OnObjectHoverGPUJsNode extends BaseOnObjectPointerGPUEventJsNode {
static type(): JsType;
isTriggering(): boolean;
eventData(): EvaluatorEventData | undefined;
initializeNode(): void;
setLines(linesController: JsLinesCollectionController): void;
setTriggeringLines(linesController: JsLinesCollectionController, triggeredMethods: string): void;
private _addDistanceRef;
private _addHoveredRef;
}