@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 981 B
TypeScript
/**
* sends a trigger when the listened object dispatches an event
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsType } from '../../poly/registers/nodes/types/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class OnObjectDispatchEventJsParamsConfig extends NodeParamsConfig {
/** @param event names (space separated) */
eventNames: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.STRING>;
}
export declare class OnObjectDispatchEventJsNode extends TypedJsNode<OnObjectDispatchEventJsParamsConfig> {
readonly paramsConfig: OnObjectDispatchEventJsParamsConfig;
static type(): JsType.ON_OBJECT_DISPATCH_EVENT;
isTriggering(): boolean;
initializeNode(): void;
setTriggeringLines(shadersCollectionController: JsLinesCollectionController, triggeredMethods: string): void;
}
export {};