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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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"use strict"; import { TRIGGER_CONNECTION_NAME, TypedJsNode } from "./_Base"; import { NodeParamsConfig } from "../utils/params/ParamsConfig"; import { JsConnectionPoint, JsConnectionPointType, JS_CONNECTION_POINT_IN_NODE_DEF } from "../utils/io/connections/Js"; import { JsType } from "../../poly/registers/nodes/types/Js"; import { inputObject3D } from "./_BaseObject3D"; import { Poly } from "../../Poly"; import { InitFunctionJsDefinition } from "./utils/JsDefinition"; import { nodeMethodName } from "./code/assemblers/actor/ActorAssemblerUtils"; const CONNECTION_OPTIONS = JS_CONNECTION_POINT_IN_NODE_DEF; class OnObjectBeforeDeleteJsParamsConfig extends NodeParamsConfig { } const ParamsConfig = new OnObjectBeforeDeleteJsParamsConfig(); export class OnObjectBeforeDeleteJsNode extends TypedJsNode { constructor() { super(...arguments); this.paramsConfig = ParamsConfig; } static type() { return JsType.ON_OBJECT_BEFORE_DELETE; } isTriggering() { return true; } initializeNode() { super.initializeNode(); this.io.inputs.setNamedInputConnectionPoints([]); this.io.outputs.setNamedOutputConnectionPoints([ new JsConnectionPoint(TRIGGER_CONNECTION_NAME, JsConnectionPointType.TRIGGER, CONNECTION_OPTIONS) ]); } setTriggeringLines(linesController, triggeredMethods) { const object3D = inputObject3D(this, linesController); const func = Poly.namedFunctionsRegister.getFunction( "objectAddOnBeforeDeleteEventListener", this, linesController ); const bodyLine = func.asString(object3D, `this`, `this.${nodeMethodName(this)}.bind(this)`); linesController.addDefinitions(this, [ new InitFunctionJsDefinition(this, linesController, JsConnectionPointType.OBJECT_3D, this.path(), bodyLine) ]); linesController.addTriggeringLines(this, [triggeredMethods], { gatherable: false }); } }