@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
31 lines (30 loc) • 1.39 kB
TypeScript
/**
* sends a trigger when an object attribute has been updated
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsConnectionPointType, ParamConvertibleJsType } from '../utils/io/connections/Js';
import { JsType } from '../../poly/registers/nodes/types/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class OnObjectAttributeUpdateJsParamsConfig extends NodeParamsConfig {
/** @param type */
type: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.INTEGER>;
}
export declare class OnObjectAttributeUpdateJsNode extends TypedJsNode<OnObjectAttributeUpdateJsParamsConfig> {
readonly paramsConfig: OnObjectAttributeUpdateJsParamsConfig;
static type(): JsType;
isTriggering(): boolean;
static readonly OUTPUT_NEW_VAL = "newValue";
static readonly OUTPUT_PREV_VAL = "previousValue";
initializeNode(): void;
private _currentConnectionType;
setAttribType(type: ParamConvertibleJsType): void;
attribType(): JsConnectionPointType;
setAttribName(attribName: string): void;
attributeName(): string;
setLines(linesController: JsLinesCollectionController): void;
setTriggeringLines(linesController: JsLinesCollectionController, triggeredMethods: string): void;
}
export {};