@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
23 lines (22 loc) • 960 B
TypeScript
/**
* sends a trigger from a button param
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsType } from '../../poly/registers/nodes/types/Js';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class OnManualTriggerJsParamsConfig extends NodeParamsConfig {
trigger: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BUTTON>;
}
export declare class OnManualTriggerJsNode extends TypedJsNode<OnManualTriggerJsParamsConfig> {
readonly paramsConfig: OnManualTriggerJsParamsConfig;
static type(): JsType;
isTriggering(): boolean;
initializeNode(): void;
static PARAM_CALLBACK_sendTrigger(node: OnManualTriggerJsNode): void;
setTriggeringLines(shadersCollectionController: JsLinesCollectionController, triggeredMethods: string): void;
private _triggerWithNode;
}
export {};