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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * updates the matrix of an object * * */ import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; declare class Object3DUpdateWorldMatrixJsParamsConfig extends NodeParamsConfig { /** @param updates the matrix of the parents */ updateParents: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; /** @param updates the matrix of the children */ updateChildren: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>; } export declare class Object3DUpdateWorldMatrixJsNode extends TypedJsNode<Object3DUpdateWorldMatrixJsParamsConfig> { readonly paramsConfig: Object3DUpdateWorldMatrixJsParamsConfig; static type(): string; initializeNode(): void; setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void; } export {};