@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
22 lines (21 loc) • 1.01 kB
TypeScript
/**
* updates the matrix of an object
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class Object3DUpdateWorldMatrixJsParamsConfig extends NodeParamsConfig {
/** @param updates the matrix of the parents */
updateParents: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
/** @param updates the matrix of the children */
updateChildren: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.BOOLEAN>;
}
export declare class Object3DUpdateWorldMatrixJsNode extends TypedJsNode<Object3DUpdateWorldMatrixJsParamsConfig> {
readonly paramsConfig: Object3DUpdateWorldMatrixJsParamsConfig;
static type(): string;
initializeNode(): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};