@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
18 lines (17 loc) • 645 B
TypeScript
/**
* updates the matrix of an object
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class Object3DUpdateMatrixJsParamsConfig extends NodeParamsConfig {
}
export declare class Object3DUpdateMatrixJsNode extends TypedJsNode<Object3DUpdateMatrixJsParamsConfig> {
readonly paramsConfig: Object3DUpdateMatrixJsParamsConfig;
static type(): string;
initializeNode(): void;
setTriggerableLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};