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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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/** * outputs its input without any change * * * */ import { JsConnectionPointType } from '../utils/io/connections/Js'; import { TypedJsNode } from './_Base'; import { NodeParamsConfig } from '../utils/params/ParamsConfig'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; declare class NullJsParamsConfig extends NodeParamsConfig { } export declare class NullJsNode extends TypedJsNode<NullJsParamsConfig> { readonly paramsConfig: NullJsParamsConfig; static type(): string; initializeNode(): void; protected _expectedInputTypes(): [JsConnectionPointType]; protected _expectedInputName(index: number): string; protected _expectedOutputName(index: number): string; protected _expectedOutputTypes(): JsConnectionPointType[]; setLines(shadersCollectionController: JsLinesCollectionController): void; } export {};