@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
24 lines (23 loc) • 886 B
TypeScript
/**
* outputs its input without any change
*
*
*
*/
import { JsConnectionPointType } from '../utils/io/connections/Js';
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class NullJsParamsConfig extends NodeParamsConfig {
}
export declare class NullJsNode extends TypedJsNode<NullJsParamsConfig> {
readonly paramsConfig: NullJsParamsConfig;
static type(): string;
initializeNode(): void;
protected _expectedInputTypes(): [JsConnectionPointType];
protected _expectedInputName(index: number): string;
protected _expectedOutputName(index: number): string;
protected _expectedOutputTypes(): JsConnectionPointType[];
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};