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@polygonjs/polygonjs

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node-based WebGL 3D engine https://polygonjs.com

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import { JsConnectionPointType } from '../utils/io/connections/Js'; import { ParamlessTypedJsNode } from './_Base'; import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController'; declare enum NormalizeJsNodeInputName { VALUE = "v" } export declare class NormalizeJsNode extends ParamlessTypedJsNode { static type(): string; initializeNode(): void; setLines(shadersCollectionController: JsLinesCollectionController): void; protected _expectedInputTypes(): JsConnectionPointType[]; protected _expectedOutputTypes(): JsConnectionPointType[]; protected _expectedInputName(index: number): NormalizeJsNodeInputName; protected _expectedOutputName(index: number): string; paramDefaultValue(name: string): number; } export {};