@polygonjs/polygonjs
Version:
node-based WebGL 3D engine https://polygonjs.com
21 lines (20 loc) • 774 B
TypeScript
/**
* returns the vector3 that is the closest to a given position
*
*
*
*/
import { TypedJsNode } from './_Base';
import { NodeParamsConfig } from '../utils/params/ParamsConfig';
import { JsLinesCollectionController } from './code/utils/JsLinesCollectionController';
declare class NearestPositionJsParamsConfig extends NodeParamsConfig {
/** @param vector3 */
Vector3: import("../utils/params/ParamsConfig").ParamTemplate<import("../../index_all").ParamType.VECTOR3>;
}
export declare class NearestPositionJsNode extends TypedJsNode<NearestPositionJsParamsConfig> {
paramsConfig: NearestPositionJsParamsConfig;
static type(): string;
initializeNode(): void;
setLines(shadersCollectionController: JsLinesCollectionController): void;
}
export {};